Usability through Software Design

Usability through Software Design
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通过软件设计实现可用性

DOI:
10.1109/tse.2013.29
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发表时间:
2013
影响因子:
7.4
通讯作者:
A. Seffah
A. Seffah
中科院分区:
计算机科学1区
文献类型:
--
作者:
Laura Carvajal;A. Moreno;María Isabel Sánchez Segura;A. Seffah

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在过去的二十年里,HCI社区提出了软件应用程序应该包含的特定功能,以克服一些最常见的可用性问题。然而,将这样的可用性特征合并到软件应用中对于没有接受过可用性训练的软件开发者(即,确定何时、如何以及为什么应该考虑可用性特征)。我们已经定义了一套软件开发的可用性指南,以帮助软件工程师将特定的可用性功能纳入他们的应用程序。在本文中,我们专注于软件设计的指导方针所提供的工件。我们详细介绍了所提出的设计工件的结构,以及如何根据每个应用程序中使用的软件开发过程和软件架构来使用它们。我们已经在学术环境中测试了我们的指导方针。初步验证表明,使用指南减少了开发时间,提高了最终设计的质量,并从开发人员的角度来看,显着降低了可用性功能的感知复杂性。
Over the past two decades, the HCI community has proposed specific features that software applications should include to overcome some of the most common usability problems. However, incorporating such usability features into software applications may not be a straightforward process for software developers who have not been trained in usability (i.e., determining when, how, and why usability features should been considered). We have defined a set of usability guidelines for software development to help software engineers incorporate particular usability features into their applications. In this paper, we focus on the software design artifacts provided by the guidelines. We detail the structure of the proposed design artifacts and how they should be used according to the software development process and software architecture used in each application. We have tested our guidelines in an academic setting. Preliminary validation shows that the use of the guidelines reduces development time, improves the quality of the resulting designs, and significantly decreases the perceived complexity of the usability features from the developers' perspective.