Creativity and VR Use
Creativity and VR Use
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创造力和 VR 使用
DOI:
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发表时间:
2014
期刊:
影响因子:
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通讯作者:
W. Abdelhameed
中科院分区:
文献类型:
--
作者:
W. Abdelhameed
Creativity with its various processes is involved in all design actions. Creativity used in architectural design is different than creativity in other domains. However, creativity in general with its related cognition processes has no general theory. This research proposes certain activities of initial architectural design phases in which the role of activity is important. The research proceeds to present a case study of two architectural design studios in which a VR environment is employed in order to investigate the effect of VR use on the creativity in those initial design phases. The research applies a methodology of qualitative and quantitative analysis. Various architectural design factors are neutralized to overcome the influence generated from human factors variation and design thinking prejudice on architectural designing and the associated creativities.