Simulation and animation of musculoskeletal joint system.

Simulation and animation of musculoskeletal joint system.
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肌肉骨骼关节系统的模拟和动画。

DOI:
10.1115/1.2895541
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发表时间:
1993
期刊:
Journal of biomechanical engineering
影响因子:
--
通讯作者:
Vanderploeg,MJ
Vanderploeg,MJ
中科院分区:
--
文献类型:
--
作者:
Chao,EY;Lynch,JD;Vanderploeg,MJ

文献摘要

被引文献

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本文介绍了人体肌肉骨骼系统三维几何数据库计算机软件的研制。使用计算机图形工作站,该软件的用户将交互式地显示有关肌肉、肌腱、韧带、骨骼和关节解剖结构的详细信息。该软件将使广泛的卫生保健工作者能够可视化复杂的生理数据。除了几何和视觉现实主义,该软件将包括运动学关系,允许计算和显示关节,肌肉和肌腱的运动和力量。这将允许用户交互地移动关节或肌腱,并显示周围组织的最终运动,以及内部反作用力和关节压力分布。该软件的二维版本目前正用于膝关节和髋关节截骨术术前规划、全关节置换假体设计和尺寸选择以及骨软骨同种异体移植物尺寸确定和使用放射学数据重建。
This paper describes the development of computer-based software for three-dimensional geometric data base of the human musculoskeletal system. Using a computer graphics workstation, a user of the software will interactively display detailed information about the muscles, tendons, ligaments, bone, and joint anatomy. This software will enable a wide range of health care workers to viualize complex physiological data. In addition to geometric and visual realism, this software will include kinematic relationships which allow the calculation and display of the motion and forces of the joints, muscles, and tendons. This will permit a user to interactively move joints or tendons and display the resulting motion of the surrounding tissues, as well as internal reactive forces and joint pressure distribution. A two-dimensional version of this software is currently being used for knee and hip osteotomy preoperative planning, total joint replacement prosthesis design and dimensional selection, and osteochondral allograft sizing and reconstruction using radiographic data.