Hertzian Tales: Electronic Products, Aesthetic Experience, and Critical Design

Hertzian Tales: Electronic Products, Aesthetic Experience, and Critical Design
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赫兹故事:电子产品、审美体验和批判性设计

DOI:
10.1145/3196709.3196811
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发表时间:
1999
期刊:
Proceedings of the 2018 Designing Interactive Systems Conference
影响因子:
--
通讯作者:
Anthony Dunne
Anthony Dunne
中科院分区:
--
文献类型:
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作者:
Anthony Dunne

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随着我们日常的社会和文化体验越来越多地由电子产品(从“智能”烤面包机到iPods)介导 - 这是这些产品的设计,它塑造了我们对我们所居住的“上层”的体验。电子产品的设计师在赫兹(Hertzian Tales)中写道,安东尼·邓恩(Anthony Dunne)必须开始对电子产品在日常生活中的美学作用进行更广泛的思考。工业设计有可能丰富我们的日常生活 - 提高了我们与技术人工环境的关系的质量,甚至邓恩认为,为社会有益的终点而被颠覆。不是乌托邦的视觉或蓝图;取而代之的是,他们体现了对当今实践的批评,“将批评与乐观混合在一起”。六篇论文探讨了设计方法,以在商业环境之外开发电子产品的美学潜力 - 考虑到诸如最佳后对象和用户不友好的美学之类的主题,而五个提案则以对象,视频,视频,视频,视频,视频,视频,视频,视频,视频,视频,视频,五个提议提供了主题。和图像。其中包括“电气燃料”,在LCD屏幕上的动画,该动画在射频频率上更改; “当对象做梦...”,在电磁波中“梦”的消费产品; “情感小偷”,从心脏起搏器那里窃取了无线电信号; “可调城市”,该汽车在驱动重叠的无线电环境时使用汽车作为赫兹和物理空间的接口;和“法拉第椅:负收音机”,被封闭在一个透明但放射线的盾牌中。自1999年皇家艺术学院首次出版以来,设计世界上的变化很小,邓恩在他的序言中写道。这部麻省理工学院的媒体版:“设计并没有与使其变得如此性感和消耗的技术的社会,文化和道德意义相关。”他的项目和建议挑战了这一点。
As our everyday social and cultural experiences are increasingly mediated by electronic products--from "intelligent" toasters to iPods--it is the design of these products that shapes our experience of the "electrosphere" in which we live. Designers of electronic products, writes Anthony Dunne in Hertzian Tales, must begin to think more broadly about the aesthetic role of electronic products in everyday life. Industrial design has the potential to enrich our daily lives--to improve the quality of our relationship to the artificial environment of technology, and even, argues Dunne, to be subverted for socially beneficial ends.The cultural speculations and conceptual design proposals in Hertzian Tales are not utopian visions or blueprints; instead, they embody a critique of present-day practices, "mixing criticism with optimism." Six essays explore design approaches for developing the aesthetic potential of electronic products outside a commercial context--considering such topics as the post-optimal object and the aesthetics of user-unfriendliness--and five proposals offer commentary in the form of objects, videos, and images. These include "Electroclimates," animations on an LCD screen that register changes in radio frequency; "When Objects Dream...," consumer products that "dream" in electromagnetic waves; "Thief of Affection," which steals radio signals from cardiac pacemakers; "Tuneable Cities," which uses the car as it drives through overlapping radio environments as an interface of hertzian and physical space; and the "Faraday Chair: Negative Radio," enclosed in a transparent but radio-opaque shield.Very little has changed in the world of design since Hertzian Tales was first published by the Royal College of Art in 1999, writes Dunne in his preface to this MIT Press edition: "Design is not engaging with the social, cultural, and ethical implications of the technologies it makes so sexy and consumable." His project and proposals challenge it to do so.