Evaluating intelligent tutoring with gaming-simulations

Evaluating intelligent tutoring with gaming-simulations
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通过游戏模拟评估智能辅导

DOI:
10.1109/wsc.1995.479050
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发表时间:
1995
期刊:
Winter Simulation Conference Proceedings, 1995.
影响因子:
--
通讯作者:
M. Angelides
M. Angelides
中科院分区:
--
文献类型:
--
作者:
J. Siemer;M. Angelides

文献摘要

被引文献

相似文献

游戏模拟是一种重要的学习教学工具。然而,作为一种教育工具,游戏模拟遵循发现学习的概念,因此不一定支持任何直接的教育目标。克服这一弱点的一种方法是通过智能辅导设施支持游戏模拟。尽管人们普遍认为智能游戏模拟具有巨大的教学潜力,但在开发适当的评估方法来评估智能辅导的效率方面却很少开展工作。本文介绍了智能游戏模拟。还提出了一种评估智能游戏模拟辅导能力的评估方法。
Gaming-simulation is an important pedagogical tool for learning. However, as an educational tool gaming-simulation follows the concept of discovery learning and, therefore, does not necessarily support any direct educational aim. A way to overcome this weakness is to support gaming-simulation with an intelligent tutoring facility. Although it is generally believed that intelligent gaming-simulations have great potential for instruction, little work has been done on the development of an appropriate evaluation method to estimate the efficiency of their intelligent tutoring. The paper presents an introduction to intelligent gaming-simulation. It also proposes an evaluation method for the assessment of the tutoring abilities of intelligent gaming-simulations.