Analysing user behaviour through dynamic population models

Analysing user behaviour through dynamic population models
复制标题

通过动态人口模型分析用户行为

DOI:
10.1145/2468356.2468405
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发表时间:
2013
期刊:
CHI '13 Extended Abstracts on Human Factors in Computing Systems
影响因子:
--
通讯作者:
M. Chalmers
M. Chalmers
中科院分区:
--
文献类型:
--
作者:
Matthew Higgs;Alistair Morrison;M. Girolami;M. Chalmers

文献摘要

被引文献

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我们应用基于统计模型的方法来探索、分析和预测移动软件用户的行为模式。所采用的技术通过对数据生成分布进行加权混合来表示每个用户的行为。在描述的试点研究中,我们展示了我们如何模拟超过100名iOS游戏用户的行为。我们说明了如何使用这种建模方法来确定用户的游戏策略和学习率,并展示了这如何影响用户不断返回玩游戏的时间长度。我们描述了我们正在进行的工作,包括将建模结果输入到设计过程中。
We apply a statistical modelling-based approach to exploring, analysing and predicting behavioural patterns of users of mobile software. The technique employed represents the behaviour of each user through a weighted mixture over data-generating distributions. In the described pilot study, we show how we have modelled the behaviour of over a hundred users of an iOS game. We illustrate how this modelling approach can be used to determine user play strategies and learning rates and show how this affects the length of time users keep returning to play the game. We describe our ongoing work, including feeding results of the modelling into the design process.