Using Stochastic Modeling for Texture Generation
Using Stochastic Modeling for Texture Generation
复制标题
使用随机建模进行纹理生成
DOI:
10.1109/mcg.1984.276056
复制
发表时间:
1984
影响因子:
1.8
通讯作者:
B. Barsky
中科院分区:
文献类型:
--
作者:
S. Haruyama;B. Barsky
A new computer graphics technique generates complicated random textures, like those found on natural objects. Requiring little data, it allows easy control of textural properties.