Acoustic Transparency and the Changing Soundscape of Auditory Mixed Reality

Acoustic Transparency and the Changing Soundscape of Auditory Mixed Reality
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声音透明度和听觉混合现实不断变化的声景

DOI:
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发表时间:
2020
期刊:
International Conference on Human Factors in Computing Systems
影响因子:
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通讯作者:
Graham A. Wilson
Graham A. Wilson
中科院分区:
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文献类型:
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作者:
Mark Mcgill;S. Brewster;D. McGookin;Graham A. Wilson

文献摘要

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能够主动或被动地混合真实的和虚拟声音的听觉头戴式耳机是部分声学透明的。本文探讨了声学透明度的后果,无论是对虚拟音频内容的感知,鉴于现实世界的听觉背景的存在,更广泛地促进可穿戴的,个人的,私人的,始终可用的声音空间。我们通过实验比较了被动声学透明和主动降噪、方位跟踪听觉耳机在一系列内容类型中的有效性,包括室内和室外。我们的研究结果显示,在存在,真实性和外部化选择的内容类型的差异。通过访谈和调查,我们讨论了人们对声学透明性的态度(例如,被认为更安全),通过采用可能会引发的音频使用的潜在变化,并反思这种耳机和体验如何适应混合现实领域。
Auditory headsets capable of actively or passively intermixing both real and virtual sounds are in-part acoustically transparent. This paper explores the consequences of acoustic transparency, both on the perception of virtual audio content, given the presence of a real-world auditory backdrop, and more broadly in facilitating a wearable, personal, private, always-available soundspace. We experimentally compare passive acoustically transparent, and active noise cancelling, orientation-tracked auditory headsets across a range of content types, both indoors and outdoors for validity. Our results show differences in terms of presence, realness and externalization for select content types. Via interviews and a survey, we discuss attitudes toward acoustic transparency (e.g. being perceived as safer), the potential shifts in audio usage that might be precipitated by adoption, and reflect on how such headsets and experiences fit within the area of Mixed Reality.