Mesh based 3D shape deformation for image based rendering from uncalibrated multiple views

Mesh based 3D shape deformation for image based rendering from uncalibrated multiple views
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基于网格的 3D 形状变形,用于未校准的多个视图中基于图像的渲染

DOI:
10.1145/1152399.1152457
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发表时间:
2005
期刊:
IEEE International Conference on Image Processing 2005
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通讯作者:
H. Saito
H. Saito
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--
文献类型:
--
作者:
S. Yaguchi;H. Saito

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本文提出了一种提高合成新视点图像质量的方法,用于基于图像的绘制方法,该方法针对细节纹理对象的未校准多视点图像。为了利用图像纹理和物体轮廓等信息来变形3D模型,将真实物体和重建模型之间的差异作为优化问题的函数进行评估。改进的模型提供了相当准确的图像之间的稠密对应关系,从而可以在任意视点下合成高质量的图像。我们还通过展示由该方法绘制的新的视图图像来演示所提出的方法。
In this paper, we present a method to improve the quality of synthesized new view images for Image Based Rendering approach from uncalibrated multiple views targeting the detailed texture objects. To deform 3D model using the information such as image texture and object silhouette, the difference between the real object and the reconstructed model is evaluated as a function of optimization problem. The refined model provides a quite accurate dense corresponding relation between the images, so that high quality image can be synthesized at arbitrary viewpoint. We also demonstrate the proposed method by showing new view images rendered by the proposed method.
DOI: 10.1109/tsmcb.2003.817108
发表时间: 2004-02
期刊: IEEE Transactions on Systems, Man, and Cybernetics, Part B (Cybernetics)
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