A method of Earth terrain tessellation on the GPU for space simulators
A method of Earth terrain tessellation on the GPU for space simulators
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DOI:
10.1134/s0361768817040065
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发表时间:
2017-07
影响因子:
0.7
通讯作者:
M. Mikhaylyuk;P. Timokhin;A. Maltsev
中科院分区:
文献类型:
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作者:
M. Mikhaylyuk;P. Timokhin;A. Maltsev