Game-based evacuation drill using augmented reality and head-mounted display

Game-based evacuation drill using augmented reality and head-mounted display
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DOI:
10.1108/itse-01-2016-0001
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发表时间:
2016-10
期刊:
Interact. Technol. Smart Educ.
影响因子:
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通讯作者:
Junya Kawai;Hiroyuki Mitsuhara;M. Shishibori
Junya Kawai;Hiroyuki Mitsuhara;M. Shishibori
中科院分区:
其他
文献类型:
--
作者:
Junya Kawai;Hiroyuki Mitsuhara;M. Shishibori

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目的疏散演习应该更加真实和互动。作者专注于情景和视听现实以及基于游戏的交互性,开发了一种基于游戏的疏散演习(GBED)系统,该系统在平板电脑上呈现增强现实(AR)材料。本文的研究目的是提高GBED系统的视觉真实感(AR材料)。设计/方法/方式-作者的方法是开发一个新的GBED系统,叠加数字对象[例如三维计算机图形(3DCG)元素]到实时视觉使用基于标记的AR库,双目不透明头戴式显示器(HMD)和其他当前容易获得的技术。结果-从试验的结果是,新的GBED系统可以提高视觉现实,是适当的灾害教育。然而,在实际应用中仍然存在一些问题。研究限制/影响-当使用GBED系统,参与者(即HMD佩戴者)可以遭受3D疾病,并有困难在移动。这些是基于HMD的系统中的重要安全问题。社会影响GBEDs的AR和HMD的组合(即整合虚拟和真实的世界)将提出有关其优点(利弊)的问题。独创性/价值-独创性的研究是结合AR和HMD的GBED,这在以前已经实现主要是作为模拟游戏在虚拟世界中。作者认为,我们的研究有可能扩大灾害教育。
Purpose Evacuation drills should be more realistic and interactive. Focusing on situational and audio-visual realities and scenario-based interactivity, the authors have developed a game-based evacuation drill (GBED) system that presents augmented reality (AR) materials on tablet computers. The paper's current research purpose is to improve visual reality (AR materials) in our GBED system. Design/methodology/approach The author's approach is to develop a new GBED system that superimposes digital objects [e.g. three-dimensional computer graphics (3DCG) elements] onto real-time vision using a marker-based AR library, a binocular opaque head-mounted display (HMD) and other current easily available technologies. Findings The findings from a trial experiment are that the new GBED system can improve visual reality and is appropriate for disaster education. However, a few problems remain for practical use. Research limitations/implications When using the GBED system, participants (i.e. HMD wearers) can suffer from 3D sickness and have difficulty in moving. These are important safety problems in HMD-based systems. Social implications The combination of AR and HMDs for GBEDs (i.e. integrating virtual and real worlds) will raise questions about its merits (pros and cons). Originality/value The originality of the research is the combination of AR and an HMD to a GBED, which has previously been realized primarily as simulation games in virtual worlds. The authors believe that our research has the potential to expand disaster education.