WorldCupinion Experiences with an Android App for Real-Time Opinion Sharing During Soccer World Cup Games

WorldCupinion Experiences with an Android App for Real-Time Opinion Sharing During Soccer World Cup Games
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WorldCupinion 体验在足球世界杯比赛期间使用 Android 应用程序实时分享意见

DOI:
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发表时间:
2011
影响因子:
1.6
通讯作者:
A. Schmidt
A. Schmidt
中科院分区:
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文献类型:
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作者:
R. Schleicher;Alireza Sahami Shirazi;Michael Rohs;Sven G. Kratz;A. Schmidt

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移动设备越来越多地用于社交网络应用和研究。到目前为止,在大型松散耦合的用户社区中,很少有关于实时情感或意见共享的工作。一个潜在的应用领域是对广泛播放的电视节目进行评估。通过电信技术连接非同步电视观众的想法被称为社交电视。这样的系统通常包括支持协作的机顶盒。在这项工作中,作者调查了手机是否可以作为实时分享意见、情绪反应和电视相关体验的额外渠道。为了深入了解这一领域,他们开发了一款Android应用程序,用于在足球比赛期间提供实时反馈,并创建特别的球迷小组。本文介绍了比赛期间的评级活动结果,并讨论了在足球世界杯期间部署该应用程序的经验。在这样做时,强调了面临的挑战和机会,并对这一领域的未来工作提出了展望。
Mobile devices are increasingly used in social networking applications and research. So far, there is little work on real-time emotion or opinion sharing in large loosely coupled user communities. One potential area of application is the assessment of widely broadcasted television TV shows. The idea of connecting non-collocated TV viewers via telecommunication technologies is referred to as Social TV. Such systems typically include set-top boxes for supporting the collaboration. In this work the authors investigated whether mobile phones can be used as an additional channel for sharing opinions, emotional responses, and TV-related experiences in real-time. To gain insight into this area, an Android app was developed for giving real-time feedback during soccer games and to create ad hoc fan groups. This paper presents results on rating activity during games and discusses experiences with deploying this app over four weeks during soccer World Cup. In doing so, challenges and opportunities faced are highlighted and an outlook on future work in this area is given.