Coding as a Playground: Programming and Computational Thinking in the Early Childhood Classroom

Coding as a Playground: Programming and Computational Thinking in the Early Childhood Classroom
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编码作为游乐场:幼儿课堂中的编程和计算思维

DOI:
10.4324/9781315398945
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发表时间:
2017
影响因子:
2.2
通讯作者:
Leah N. Shilling
Leah N. Shilling
中科院分区:
教育学3区
文献类型:
--
作者:
G. Stylianides;Andreas J. Stylianides;Leah N. Shilling

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什么是合作的ScratchJr项目?刚开始时,孩子们经常使用一台平板电脑来传达ScratchJr上的故事。有了一个多平板电脑协作项目,图像和动作可以跨越多个屏幕来讲述故事。每台平板电脑上的图像可以设置为同时播放,甚至可以交错播放,使图像看起来像是在平板电脑之间移动。每个项目通常有一个总体主题(如文化节日或舞蹈)或一个故事(如赛车冲向终点线)。
What is a collaborative ScratchJr project? When starting out, children often use one tablet to convey a story on ScratchJr. With a multitablet collaborative project, the images and movements can span across multiple screens to tell a story. The images on each tablet can be set to play at the same time or even staggered to make images appear to move between tablets. Each project typically has one overall theme (e.g. cultural holiday or dance) or a story (e.g. cars racing to a finish line).