Body x Materials

Body x Materials
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机身x材质

DOI:
10.1145/3544549.3573807
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发表时间:
2023
期刊:
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影响因子:
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通讯作者:
Petreca B
Petreca B
中科院分区:
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文献类型:
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作者:
Petreca B

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在过去的15年里,人机交互和交互设计经历了一个“材料转向”,其特征是对技术和计算的物质性越来越感兴趣,以及支持探索,设想和制作材料的方法。社区经历了类似的转向,专注于身体,如何最好地设计和从第一人称,生活经验,以及移动和感性的身体。在这次研讨会中,我们将重点放在这两个转折点的交叉点上。多模态界面的新兴发展为数字世界带来了物质性,并改变了现实世界中物体和身体的物质性,包括我们自己身体的物质性。(可触摸和不可触摸,物理和数字)物体和身体(包括我们自己的)的不同感官品质可以被引入数字技术的设计中,以丰富,增强和转变体现体验。在这场“材料革命”中,当前有哪些理论、方法、方法和工具强调了物质性对基于身体的与技术的交互的关键作用?为了探索这一点,在本次研讨会中,我们将重点讨论五个相关主题:材料使表达,材料作为人类行动的催化剂,材料使反思和意识,材料使转型和材料支持设计过程,以重新创造现有和尚未存在。本次研讨会包括技术演示、专家小组会议和多学科讨论,将:(i)将通过技术研究(重新)创造材料感官特性的研究人员与研究材料体验效应和材料启用交互的研究人员聚集在一起,(ii)讨论设计材料性和材料启用交互的方法,机会和困难,及(iii)组成一个多学科团体,以建立协同作用及合作关系。
Over the last 15 years, HCI and Interaction Design have experienced a “material turn” characterized by a growing interest in the materiality of technology and computation, and in methods that support exploring, envisioning, and crafting with and through materials. The community has experienced a similar turn focused on the body, on how to best design for and from a first-person, lived experience, and the moving and sensual body. In this workshop, we focus on the intersection of these two turns. The emerging developments in multimodal interfaces open opportunities to bring in materiality to the digital world as well as to transform the materiality of objects and bodies in the real-world, including the materiality of our own bodies. The different sensory qualities of (touchable and untouchable, physical and digital) objects and bodies, including our own, can be brought into the design of digital technologies to enrich, augment, and transform embodied experiences. In this “materials revolution” [15], what are the current theories, approaches, methods, and tools that emphasize the critical role of materiality to body-based interactions with technology? To explore this, in this workshop we will focus on five related themes: material enabling expression, material as a catalyst for human action, material enabling reflection and awareness, material enabling transformation and material supporting the design process for the re-creation of the existing and the yet-to-exist. This workshop with technology presentations, panel sessions with experts, and multidisciplinary discussions will: (i) bring together researchers who work on (re)creating sensory properties of materials through technology with those who investigate experiential effects of materials and material-enabled interactions, (ii) discuss methods, opportunities, difficulties in designing materiality and material-enabled interactions, and (iii) form a multidisciplinary community to build synergies and collaborations.