An experimental evaluation of three touch screen strategies within a hypertext database

An experimental evaluation of three touch screen strategies within a hypertext database
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超文本数据库中三种触摸屏策略的实验评估

DOI:
10.1080/10447318909525956
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发表时间:
1989
期刊:
Int. J. Hum. Comput. Interact.
影响因子:
--
通讯作者:
B. Shneiderman
B. Shneiderman
中科院分区:
--
文献类型:
--
作者:
R. Potter;Mitch Berman;B. Shneiderman

文献摘要

被引文献

相似文献

高分辨率触摸屏和新颖的使用策略克服了视差和不准确指向的早期问题。一项研究测试的效用三个触摸屏的超文本环境中的策略进行。这提供了早期触摸屏策略比较的复制和扩展,该比较侧重于小的紧密间隔的目标。实验比较了三种触摸屏策略在三个实验任务,反映超文本的使用。结果表明,只使用触摸屏的初始冲击的策略比其他触摸策略更容易导致用户错过目标。我们的研究结果应该鼓励系统实现者和触摸屏硬件设计者支持“触摸鼠标”策略,使光标在触摸屏表面上拖动。
High resolution touch screens and novel usage strategies have overcome earlier problems with parallax and inaccurate pointing. A study testing the utility of three touch screen strategies within the Hyperties hypertext environment was performed. This provided a replication and extension of an earlier touch screen strategy comparison that focused on small closely‐spaced targets. The experiment compared three touch screen strategies in three experimental tasks that reflect hypertext usage. The results showed that a strategy that only uses the initial impact with the touch screen causes the user to miss the target more than other touch strategies. A statistically significant difference in errors was found. Our results should encourage system implementers and touch screen hardware designers to support “touch mouse” strategies that enable cursor dragging on the touch screen surface.