Physiological Correlates of Time Stress During Game Play
Physiological Correlates of Time Stress During Game Play
复制标题
游戏过程中时间压力的生理相关性
DOI:
10.1007/978-3-030-78635-9_17
复制
发表时间:
2021
期刊:
影响因子:
--
通讯作者:
Lee, D.
中科院分区:
文献类型:
--
作者:
Lee, D.
The objective of this study is to develop and use a virtual reality game as a tool to assess the effects of realistic stress on the behavioral and physiological responses of participants. The game is based on a popular Steam game called Keep Talking Nobody Explodes, where the players collaborate to defuse a bomb. Varying levels of difficulties in solving a puzzle and time pressures will result in different stress levels that can be measured in terms of errors, response times, and other physiological measurements. The game was developed using 3D programming tools including Blender and a virtual reality development kit (VRTK). To measure response times accurately, we added LSL (Lab Stream Layer) Markers to collect and synchronize physiological signals, behavioral data, and the timing of game events. We recorded Electrocardiogram (ECG) data during gameplay to assess heart rate and heart-rate variability (HRV) that have been shown as reliable indicators of stress. Our empirical results showed that heart rate increased significantly while HRV reduced significantly when the participants under high stress, which are consistent with the prior mainstream stress research. This VR game framework is publicly available in GitHub and allows researchers to measure and synchronize other physiological signals such as electroencephalogram, electromyogram, and pupillometry.
影响因子:
39.3
作者:
Chandola, Tarani;Britton, Annie;Marmot, Michael
通讯作者:
Marmot, Michael