A Vision of Augmented Reality for Urban Search and Rescue

A Vision of Augmented Reality for Urban Search and Rescue
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DOI:
10.1145/3363384.3363466
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发表时间:
2019-11
期刊:
Proceedings of the Halfway to the Future Symposium 2019
影响因子:
--
通讯作者:
Nicolas J. Lalone;Sultan A. Alharthi;Z. Toups
Nicolas J. Lalone;Sultan A. Alharthi;Z. Toups
中科院分区:
其他
文献类型:
--
作者:
Nicolas J. Lalone;Sultan A. Alharthi;Z. Toups

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由于当前信息通信技术的脆弱性和连通性需求,搜索和救援行动往往几乎不使用计算机技术。在这个设计小说中,我们设想了一个SAR在危机应对工作中使用增强现实(AR)和志愿者剩余劳动力的世界。无人驾驶飞行器、众包制图平台和视频游戏制图技术的概念都可以混合使用,以使搜索和救援行动不复杂,同时融入信通技术。我们的场景描述了一个不久的将来的SAR操作与目前可用的技术正在组装和部署没有问题。在我们的场景之后,我们讨论了技术使用的社会技术障碍,如技术脆弱性和压倒性的复杂性。我们还讨论了如何绕过这些障碍,以及如何使用视频游戏作为SAR技术的测试平台。我们希望激发更有弹性的ICT设计,无需培训即可使用。
Search and rescue (SAR) operations are often nearly computer-technology-free due to the fragility and connectivity needs of current information communication technology (ICT). In this design fiction, we envision a world where SAR uses augmented reality (AR) and the surplus labor of volunteers during crisis response efforts. Unmanned aerial vehicles, crowdsourced mapping platforms, and concepts from video game mapping technologies can all be mixed to keep SAR operations complexity-free while incorporating ICTs. Our scenario describes a near-future SAR operation with currently available technology being assembled and deployed without issue. After our scenario, we discuss socio-technical barriers for technology use like technical fragility and overwhelming complexity. We also discuss how to work around those barriers and how to use video games as a testbed for SAR technology. We hope to inspire more resilient ICT design that is accessible without training.