A GP-based Video Game Player
A GP-based Video Game Player
复制标题
基于GP的视频游戏播放器
DOI:
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复制
发表时间:
2015
期刊:
影响因子:
--
通讯作者:
Christian Schack
中科院分区:
文献类型:
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作者:
Baozhu Jia;M. Ebner;Christian Schack
A general video game player is an an agent that can learn to play different video games with no specific domain knowledge. We are working towards developing a GP-based general video game player. Our system currently extracts game state features from screen grabs. This information is then passed on to the game player. Fitness is computed from data obtained directly from the internals of the game simulator. For this paper, we compare three different types of game state features. These features differ in how they describe the position to the nearest object surrounding the player. We have tested our genetic programming game player system on three games: Space Invaders, Frogger and Missile Command. Our results show that a playing strategy for each game can be found efficiently for all three representations.
DOI:
10.1109/cig.2014.6932868
发表时间:
2014
期刊:
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影响因子:
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作者:
Perez D
通讯作者:
Perez D