HyperMapper: a Practical Design Space Exploration Framework

HyperMapper: a Practical Design Space Exploration Framework
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HyperMapper:实用的设计空间探索框架

DOI:
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发表时间:
2019
期刊:
IEEE/ACM International Symposium on Modeling, Analysis, and Simulation On Computer and Telecommunication Systems
影响因子:
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通讯作者:
K. Olukotun
K. Olukotun
中科院分区:
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文献类型:
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作者:
Luigi Nardi;Artur L. F. Souza;D. Koeplinger;K. Olukotun

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设计问题在科学和工业成就中无处不在。科学家设计实验以深入了解物理和社会现象,工程师设计机器以更有效地执行任务。这些设计问题充满了选择,这些选择通常是复杂且高维的,并且包括使个人难以推理的交互。例如,在软件/硬件协同设计中,公司开发的库具有数十或数百个以复杂方式交互的自由选择和参数。事实上,复杂程度通常很高,以至于不可能找到能够调优这些库的领域专家[1]。
Design problems are ubiquitous in scientific and industrial achievements. Scientists design experiments to gain insights into physical and social phenomena, and engineers design machines to execute tasks more efficiently. These design problems are fraught with choices which are often complex and highdimensional and which include interactions that make them difficult for individuals to reason about. In software/hardware co-design, for example, companies develop libraries with tens or hundreds of free choices and parameters that interact in complex ways. In fact, the level of complexity is often so high that it becomes impossible to find domain experts capable of tuning these libraries [1].