Petascale visualization: Approaches and initial results
Petascale visualization: Approaches and initial results
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Petascale 可视化:方法和初步结果
DOI:
10.1109/ultravis.2008.5154060
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发表时间:
2008
期刊:
影响因子:
--
通讯作者:
A. McPherson
中科院分区:
文献类型:
--
作者:
J. Ahrens;Li;B. Nouanesengsy;J. Patchett;A. McPherson
With the advent of the first petascale supercomputer, Los Alamos's Roadrunner, there is a pressing need to address how to visualize petascale data. The crux of the petascale visualization performance problem is interactive rendering, since it is the most computationally intensive portion of the visualization process. For terascale platforms, commodity clusters with graphics processors (GPUs) have been used for interactive rendering. For petascale platforms, visualization and rendering may be able to run efficiently on the supercomputer platform itself. In this work, we evaluated the rendering performance of multi-core CPU and GPU-based processors. To achieve high-performance on multi-core processors, we tested with multi-core optimized raytracing engines for rendering. For real-world performance testing, and to prepare for petascale visualization tasks, we interfaced these rendering engines with VTK and ParaView. Initial results show that rendering software optimized for multi-core CPU processors provides competitive performance to GPUs for the parallel rendering of massive data. The current architectural multi-core trend suggests multi-core based supercomputers are able to provide interactive visualization and rendering support now and in the future.