Multiple mice for retention tasks in disadvantaged schools

Multiple mice for retention tasks in disadvantaged schools
复制标题

多只老鼠在弱势学校执行保留任务

DOI:
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发表时间:
2007
期刊:
International Conference on Human Factors in Computing Systems
影响因子:
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通讯作者:
K. Toyama
K. Toyama
中科院分区:
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文献类型:
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作者:
U. Pawar;J. Pal;Rahul Gupta;K. Toyama

文献摘要

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本研究评估单鼠标和多个鼠标配置的计算机辅助学习的学校,访问计算机是有限的,由于资源的限制。Multimouse是一种单显示器群件解决方案,它允许在一台PC上同时使用多个鼠标,并与单用户单鼠标和多用户单鼠标方案进行了比较。Multimouse本身有两种独特的交互设计-一种是鼓励学生之间的竞争性交互,另一种是期望更多的协作性交互。实验进行了238名小学生从贫困家庭在印度农村的英语词汇记忆任务。总的来说,多鼠标配置(每个五个用户)被发现在学生学习的实际单词方面与单用户场景相当。这表明,通过采用多输入共享使用设计,PC的价值可以廉价地成倍增加。性别影响,男孩表现出显着差异,在学习上取决于互动方式,而女孩学习的速度相似的配置。此外,两种多鼠标模式的比较-合作和竞争-显示了学习结果和用户行为的显着差异,这可能是由于多鼠标交互设计的微小变化。
This study evaluates single-mouse and multiple-mice configurations for computer-aided learning in schools where access to computers is limited due to resource constraints. Multimouse, a single display groupware solution, developed to allow multiple mice to be used simultaneously on a single PC, is compared with single-user-single-mouse and multiple-user-single-mouse scenarios. Multimouse itself is trialed with two unique interaction designs -- one where competitive interaction among students is encouraged, and another where more collaborative interaction is expected. Experiments were conducted with 238 schoolchildren from underprivileged households in rural India on an English vocabulary retention task. On the whole, Multimouse configurations (five users each) were found to be at par with single-user scenarios in terms of actual words learned by students. This suggests that the value of a PC can be inexpensively multiplied by employing a multi-input shared-use design. Gender effects were found, where boys show significant differences in learning depending on interaction modality, whereas girls learned at similar rates across configurations. In addition, a comparison of the two Multimouse modes -- collaborative and competitive -- showed the striking difference in learning outcomes and user behavior that is possible due to even slight variations in interaction designs for multiple-mice.