Unsettling the Military Entertainment Complex: Video Games and a Pedagogy of Peace

Unsettling the Military Entertainment Complex: Video Games and a Pedagogy of Peace
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扰乱军事娱乐综合体:电子游戏与和平教育学

DOI:
10.3138/sim.4.4.004
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发表时间:
2004
期刊:
影响因子:
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通讯作者:
David J. Leonard
David J. Leonard
中科院分区:
--
文献类型:
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作者:
David J. Leonard

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在9-11事件后美国政策的文化,政治和军事转变中,视频游戏行业以爱国热情回应并发布了一系列视频战争游戏。虚拟战争游戏引发了对反恐战争和美帝国主义的支持,为美国人提供了空间,使他们能够通过焦虑,愤怒和种族仇恨发挥作用。虽然评论家们认为911事件后的气候是对美国军队越来越感兴趣和支持的原因,但本文强调了视频游戏作为日常生活军事化的一部分的重要性,并深入了解了美国军队,大学和视频游戏行业之间日益紧密的关系。由于电子游戏是美国战争实践的重要教学项目,因此必须对其进行批判性分析。
Amid the cultural, political, and military shifts of post-9-11 American policy, the video game industry has responded with patriotic fervor and released a series of video war games. Virtual war games elicit support for the War on Terror and United States imperialism, providing space where Americans are able to play through their anxiety, anger, and racialized hatred. While commentators cite a post-September 11 th climate as the reason for increasing interest and support for the U.S. military, this article underscores the importance of video games as part of the militarization of everyday life and offers insight into the increasingly close-knit relationship between the U.S. military, universities, and the video game industry. Because video games form an important pedagogical project of U.S. war practices, they must be critically analyzed.