Teaching NLP/CL through Games: the Case of Parsing

Teaching NLP/CL through Games: the Case of Parsing
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通过游戏教授 NLP/CL:以解析为例

DOI:
10.3115/1118108.1118109
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发表时间:
2002
期刊:
Annual Meeting of the Association for Computational Linguistics
影响因子:
--
通讯作者:
H. van Halteren
H. van Halteren
中科院分区:
--
文献类型:
--
作者:
H. van Halteren

文献摘要

被引文献

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本文主张在学生缺乏必要技能而无法进行计算实验的情况下,在 NLP/CL 教学中使用游戏。为了展示这种方法的可行性,描述了三个游戏,它们一起教学生解析过程。本文还展示了如何根据教学目标和情境调整具体的游戏形式和规则,从而为进一步教学游戏的创建开辟道路。
This paper advocates the use of games in teaching NLP/CL in cases where computational experiments are impossible because the students lack the necessary skills. To show the viability of this approach, three games are described which together teach students about the parsing process. The paper also shows how the specific game formats and rules can be tuned to the teaching goals and situations, thus opening the way to the creation of further teaching games.