Animal tlatoque: attracting middle school students to computing through culturally-relevant themes

Animal tlatoque: attracting middle school students to computing through culturally-relevant themes
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Animal tlatoque:通过与文化相关的主题吸引中学生学习计算

DOI:
10.1145/1953163.1953295
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发表时间:
2011
期刊:
Proceedings of the 42nd ACM technical symposium on Computer science education
影响因子:
--
通讯作者:
S. Hough
S. Hough
中科院分区:
--
文献类型:
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作者:
Diana Franklin;Phill Conrad;Gerardo Aldana;S. Hough

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向学生介绍计算机科学的一种流行方法是让中学生参与编程活动。这样一个项目的一个挑战是吸引那些还没有积极倾向于计算的学生。为了吸引不同的观众,我们开发了一个暑期项目的基础上,吸引我们的两个目标受众,女性和拉丁美洲/OS的文化相关的主题。本文介绍了我们成功地开发和实施了计算课程和招聘材料为2周的夏令营,整合两个主题,动物保护和玛雅文化。Scratch编程被用来让学生创作关于动物和玛雅文化的动画,让他们获得结合编程,文化,生物学,艺术和讲故事的跨学科体验。我们的招聘工作导致了73%的女性和67%的拉丁美洲人的申请,这两个群体中只有6.5%。我们有34名学生完成了课程。调查前和调查后显示,将计算机科学作为职业首选的学生人数增加了一倍,对计算机科学作为职业的兴趣增加了两倍多。
A popular approach to introducing students to computer science is to involve middle-school students in engaging programming activities. One challenge in such a program is attracting students who are not already positively predisposed to computing. In order to attract a diverse audience, we developed a summer program based on culturally-relevant themes that appealed to our two target audiences, females and Latina/os. This paper describes our success in developing and implementing a computing curriculum and recruiting materials for a 2-week summer camp integrating two themes, animal conservation and Mayan culture. Scratch programming was used to engage students in creating animations about animals and Mayan culture, allowing them an interdisciplinary experience that combined programming, culture, biology, art, and storytelling. Our recruiting efforts resulted in an application pool that was 73% female and 67% Latina/o, with only 6.5% in neither group. We had 34 students complete the program. Pre- and post- surveys showed that the number of students citing computer science as their top choice for a career doubled and interest in computer science as a career more than tripled.