Localized Globalization: Directives in Augmented Reality Game Interaction
Localized Globalization: Directives in Augmented Reality Game Interaction
复制标题
本地化全球化:增强现实游戏交互的指令
DOI:
10.1111/modl.12722
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发表时间:
2021
期刊:
影响因子:
--
通讯作者:
Vanessa Howe
中科院分区:
文献类型:
--
作者:
T. Sydorenko;S. Thorne;J. Hellermann;Amber Sanchez;Vanessa Howe
In what has been termed the global era, individuals from diverse linguistic and cultural backgrounds frequently participate in joint activities that require intercultural communication. Concomitantly, research on communication in contexts involving mobile technologies is nascent, and investigations addressing pragmatics in particular are few. In this article, we examine place‐based mobile augmented reality (AR) apps, which have been shown to provide learners with valuable opportunities for location‐situated social and collaborative interaction and embodied experience of place. We focus on cataloguing social actions, specifically directives, in 4 groups of mobile AR game players using English as a lingua franca (ELF) to communicate. We uncovered a variety of directive strategies, both verbal and nonverbal, that are rarely discussed in pragmatics teaching and learning yet were critical to the unfolding communicative action. Implications of the study findings for pragmatics instruction are provided within the broader recommendations for ELF pragmatics.