Perceptually-guided foveation for light field displays
Perceptually-guided foveation for light field displays
复制标题
用于光场显示的感知引导注视点
DOI:
--
复制
发表时间:
2017
影响因子:
6.2
通讯作者:
A. Kaufman
中科院分区:
文献类型:
--
作者:
Qi Sun;Fu;Joohwan Kim;Li;D. Luebke;A. Kaufman
A variety of applications such as virtual reality and immersive cinema require high image quality, low rendering latency, and consistent depth cues. 4D light field displays support focus accommodation, but are more costly to render than 2D images, resulting in higher latency. The human visual system can resolve higher spatial frequencies in the fovea than in the periphery. This property has been harnessed by recent 2D foveated rendering methods to reduce computation cost while maintaining perceptual quality. Inspired by this, we present foveated 4D light fields by investigating their effects on 3D depth perception. Based on our psychophysical experiments and theoretical analysis on visual and display bandwidths, we formulate a content-adaptive importance model in the 4D ray space. We verify our method by building a prototype light field display that can render only 16% -- 30% rays without compromising perceptual quality.
DOI:
10.1145/3072959.3073589
发表时间:
2017
期刊:
ACM Transactions on Graphics (TOG)
影响因子:
--
作者:
J. Iseringhausen;B. Goldlücke;N. Pesheva;S. Iliev;A. Wender;M. Fuchs;M. B. Hullin
通讯作者:
M. B. Hullin