Tangible Cubes Used as the User Interface in an Augmented Reality Game for Edutainment
Tangible Cubes Used as the User Interface in an Augmented Reality Game for Edutainment
复制标题
有形立方体用作寓教于乐的增强现实游戏中的用户界面
DOI:
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发表时间:
2010
期刊:
影响因子:
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通讯作者:
Juan Cano
中科院分区:
文献类型:
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作者:
M. C. J. Lizandra;Giacomo Toffetti;F. Abad;Juan Cano
In this paper, we present an Augmented Reality (AR) game for finding and learning about endangered animals in a fun way. It uses tangible cubes as the user interface. This game was included in the activity program of the Summer School of the Universidad Politecnica de Valencia. Forty-six children played the AR game and the equivalent real game. We have compared the results of the two games. The results indicate that children enjoyed playing the AR game more than playing the real game and that they perceived the AR game to be more fun than the real game. They also preferred the AR game to the real one. The children perceived the real game as being easier to play than the AR game. The children also seemed to learn about the subject of endangered animals.