Cartoon blur: nonphotorealistic motion blur

Cartoon blur: nonphotorealistic motion blur
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卡通模糊:非真实感运动模糊

DOI:
10.1109/cgi.2003.1214482
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发表时间:
2003
期刊:
Proceedings Computer Graphics International 2003
影响因子:
--
通讯作者:
K. Kondo
K. Kondo
中科院分区:
--
文献类型:
--
作者:
Yuya Kawagishi;Kazuhide Hatsuyama;K. Kondo

文献摘要

被引文献

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运动模糊是一种成熟的技术,它通过使快速移动的物体显得模糊来防止频闪。然而,在赛璐珞动画中,使用了不同的方法,我们提出了一种新技术,通过应用几何来强调卡通对象的运动。我们将所涉及的非真实感运动模糊称为“卡通模糊”。为了表达卡通模糊,我们对赛璐珞动画中使用的表情进行了分类,并分析了每种表情的多样性,以建立允许动画师控制表情的参数。
Motion blur is a well-established technique which prevents strobing by making fast moving objects appear blurred. In cel animation however, different methods are used and we present a new technique to emphasise the motion of cartoon objects through the application of geometry. We term the involved nonphotorealistic motion blur as 'cartoon blur'. In order to express cartoon blur, we have classified the expressions used in cel animation and analysed the diversity of each expression to establish parameters that allow animators to control the expression.