Mobile location-based games to support orientation & mobility training for visually impaired students
Mobile location-based games to support orientation & mobility training for visually impaired students
复制标题
支持定位的移动定位游戏
DOI:
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发表时间:
2018
期刊:
影响因子:
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通讯作者:
M. Tscheligi
中科院分区:
文献类型:
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作者:
Georg Regal;Elke E. Mattheiss;D. Sellitsch;M. Tscheligi
Orientation and Mobility (O&M) training is an important aspect in the education of visually impaired students. In this work we present a scavenger hunt-like location-based game to support O&M training. In two comparative studies with blind and partially sighted students and interviews with teachers we investigate if a mobile game played in the real world is a suitable approach to support O&M training and if a mobile location-based O&M training game is preferred over a game played in a virtual world. Our results show that a mobile location-based game is a fruitful approach to support O&M training for visually impaired students, and that a mobile location based game is preferred over playing in a virtual world. Based on the gathered insights we discuss implications for using mobile location-based games in O&M training.