CapCodes: Capacitive 3D Printable Identification and On-screen Tracking for Tangible Interaction

CapCodes: Capacitive 3D Printable Identification and On-screen Tracking for Tangible Interaction
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CapCodes:用于有形交互的电容式 3D 打印识别和屏幕跟踪

DOI:
10.1145/2971485.2971518
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发表时间:
2016
期刊:
Proceedings of the 9th Nordic Conference on Human-Computer Interaction
影响因子:
--
通讯作者:
D. Schneider
D. Schneider
中科院分区:
--
文献类型:
--
作者:
T. Götzelmann;D. Schneider

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电子标记可用于链接物理表示和虚拟内容以进行有形交互,例如通常用于桌面的视觉标记。另一种可能性是利用智能手机、平板电脑和笔记本电脑的电容式触摸输入。然而,现有的方法要么不耦合物理和虚拟表示,要么需要大量的后处理。本文提出并评估了一种新的方法,使用一种编码方案的触摸输入时,他们被触摸和转移的有形自动识别。这些代码可以自动生成,并集成到互联网上各种现有的3D模型中。生成的模型可以通过现成的3D打印机在一个周期内完全打印出来;不需要后期处理。除了识别之外,对象的位置和方向可以通过触摸设备来跟踪。我们的评估检查了多个变量,并表明CapCodes可以集成到现有的3D模型中,该方法也可以应用于较大有形物体的非接触使用。
Electronic markers can be used to link physical representations and virtual content for tangible interaction, such as visual markers commonly used for tabletops. Another possibility is to leverage capacitive touch inputs of smartphones, tablets and notebooks. However, existing approaches either do not couple physical and virtual representations or require significant post-processing. This paper presents and evaluates a novel approach using a coding scheme for the automatic identification of tangibles by touch inputs when they are touched and shifted. The codes can be generated automatically and integrated into a great variety of existing 3D models from the internet. The resulting models can then be printed completely in one cycle by off-the-shelf 3D printers; post processing is not needed. Besides the identification, the object's position and orientation can be tracked by touch devices. Our evaluation examined multiple variables and showed that the CapCodes can be integrated into existing 3D models and the approach could also be applied to untouched use for larger tangibles.
CapacitiveMarker:使用可识别触摸的二维码的交互方法
DOI: --
发表时间: 2016
期刊: インタラクション2016論文集
影响因子: --
作者:
柴田友樹,山内由紀子;来嶋秀治;山下雅史;Nakano T;池田 昂平,沖 真帆,塚田 浩二
通讯作者: 池田 昂平,沖 真帆,塚田 浩二