Head Mounted Wind

Head Mounted Wind
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头戴式风

DOI:
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发表时间:
2007
期刊:
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影响因子:
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通讯作者:
F. Vexo
F. Vexo
中科院分区:
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文献类型:
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作者:
S. Cardin;D. Thalmann;F. Vexo

文献摘要

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在用于驾驶轻型飞机的远程呈现和沉浸的背景下,关于周围风的知识为驾驶目的提供了有用的信息。在60年代早期,在虚拟仿真或远程呈现应用中渲染风已经被用于增强沉浸感。然而,从那时起,在用户面前使用风扇来产生速度的错觉就受到了相当的限制。本文介绍了一种新的触觉设备的开发产生风周围的用户头部。该系统是基于一个嵌入式系统驱动8风扇致动器周围的头戴式显示器(HMD)定期分布。为了验证该设备在远程操作环境中的附加值,围绕飞行模拟器开发了一个应用程序,其中风向和力通过我们的系统传递给用户。来自应用程序的不同用户的反馈显示了模拟内部沉浸感的改善。它还使用最自然的线索提供有关风向和风力的可靠信息。
Within the context of tele-presence and immersion for piloting light aircraft, knowledge about the surrounding wind offers useful information for piloting purposes. Rendering wind in virtual simulation or tele-presence application has been used still the early sixties [ ] to enhance immersion. However since then it has been rather limited to use a fan in front of the user to produce an illusion of speed. This paper presents the development of a new haptic device generating wind around the user head. The system is based on an embedded system driving 8 fan actuators regularly distributed around a Head Mounted Display (HMD). In order to validate the added value of the device in the context of tele-operation, an application has been developed around a flight simulator where wind direction and forces are passed to the user via our system. Feedback from the different users of the applications shows improvements of the immersion inside the simulation. It also gives reliable information about the wind direction and forces using the most natural cues.