Augmenting amusement rides with telemetry

Augmenting amusement rides with telemetry
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通过遥测增强游乐设施

DOI:
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发表时间:
2007
期刊:
IFAC Symposium on Advances in Control Education
影响因子:
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通讯作者:
S. Benford
S. Benford
中科院分区:
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文献类型:
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作者:
Brendan Walker;Holger Schnädelbach;S. Egglestone;A. Clark;T. Orbach;Michael Wright;Kher Hui Ng;A. French;T. Rodden;S. Benford

文献摘要

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我们提出了一个系统,使用无线遥测,以提高游乐场和主题公园的游乐设施的经验。我们的系统采用可穿戴技术来捕获骑手的视频、音频、心率和加速度数据,然后将这些数据实时传输到大型公共显示器上并进行记录。该系统已被嵌入到一个名为“游乐场:刺激实验室”的戏剧活动中,在该活动中,首先从观众中选择骑手,然后将他们捕获的数据呈现给观众,并由医疗监测,心理学和游乐设施设计专家进行讨论。根据我们在三个对比游乐设施上部署该系统的经验,在此期间,有25名骑手和500多名观众经历了这一过程,我们反思了这种遥测数据如何在游乐设施期间和之后为骑手和观众增强游乐设施。
We present a system that uses wireless telemetry to enhance the experience of fairground and theme park amusement rides. Our system employs wearable technologies to capture video, audio, heart-rate and acceleration data from riders, which are then streamed live to large public displays and are also recorded. This system has been embedded into a theatrical event called Fairground: Thrill Laboratory in which riders are first selected from a watching audience and their captured data is subsequently presented back to this audience and discussed by experts in medical monitoring, psychology and ride design. Drawing on our experience of deploying the system on three contrasting rides, during which time it was experienced by 25 riders and over 500 audience members, we reflect on how such telemetry data can enhance amusement rides for riders and spectators alike, both during and after the ride.