Tumble! Splat! helping users access and manipulate occluded content in 2D drawings

Tumble! Splat! helping users access and manipulate occluded content in 2D drawings
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DOI:
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发表时间:
2006
期刊:
International Working Conference on Advanced Visual Interfaces
影响因子:
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通讯作者:
Maneesh Agrawala
Maneesh Agrawala
中科院分区:
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文献类型:
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作者:
Gonzalo A. Ramos;G. Robertson;M. Czerwinski;Desney S. Tan;Patrick Baudisch;K. Hinckley;Maneesh Agrawala

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在分层的2D图形中隐藏和操纵被遮挡的内容可能很困难。本文描述了一个设计空间的技术,方便访问闭塞的内容。此外,我们还介绍了两个新的工具,Tumbler和Splatter,它们代表了设计空间中尚未探索的领域。最后,我们提出了一项研究的结果,对比这两个工具对传统的场景索引中使用的大多数绘图应用程序。结果表明,飞溅是可比的,并可以优于场景指数。我们的研究结果使我们能够了解固有的设计权衡,并确定进一步改进的领域。
Accessing and manipulating occluded content in layered 2D drawings can be difficult. This paper characterizes a design space of techniques that facilitate access to occluded content. In addition, we introduce two new tools, Tumbler and Splatter, which represent unexplored areas of the design space. Finally, we present results of a study that contrasts these two tools against the traditional scene index used in most drawing applications. Results show that Splatter is comparable to and can be better than the scene index. Our findings allow us to understand the inherent design tradeoffs, and to identify areas for further improvement.