Resource Reachability Games on Pushdown Graphs
Resource Reachability Games on Pushdown Graphs
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下推图上的资源可达性博弈
DOI:
10.1007/978-3-642-54830-7_13
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发表时间:
2014
期刊:
影响因子:
--
通讯作者:
Martin Lang
中科院分区:
文献类型:
--
作者:
Martin Lang
We consider two-player reachability games with additional resource counters on arenas that are induced by the configuration graphs of pushdown systems. For a play, we define the resource cost to be the highest occurring counter value. In this way, we quantify resources and memory that player 0 needs to win. We introduce the bounded winning problem: Is there a uniform boundksuch that player 0 can win the game from a set of initial configurations with this boundk? We provide an effective, saturation-based method to solve this problem for regular sets of initial and goal configurations.
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DOI:
10.1007/978-3-540-45212-6_9
发表时间:
2003
期刊:
--
影响因子:
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作者:
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DOI:
--
发表时间:
2010
期刊:
2010 25th Annual IEEE Symposium on Logic in Computer Science
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DOI:
--
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2005
期刊:
RAIRO - Theoretical Informatics and Applications
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DOI:
--
发表时间:
2008
期刊:
International Conference on Concurrency Theory
影响因子:
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