Internet fantasy violence: A test of aggression in an online game

Internet fantasy violence: A test of aggression in an online game
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DOI:
10.1080/03637750500111781
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发表时间:
2005-06-01
影响因子:
2.5
通讯作者:
Skoric, M
Skoric, M
中科院分区:
人文科学3区
文献类型:
--
作者:
Williams, D;Skoric, M

文献摘要

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对暴力视频游戏的研究表明,玩游戏会导致攻击行为。对在线暴力视频游戏进行的一项纵向研究,对照组测试了攻击性认知和行为的变化。研究结果并不支持暴力游戏会导致现实世界中的攻击性大幅增加的说法。研究结果及其对研究和政策的影响进行了介绍和讨论。
Research on violent video games suggests that play leads to aggressive behavior. A longitudinal study of an online violent video game with a control group tested for changes in aggressive cognitions and behaviors. The findings did not support the assertion that a violent game will cause substantial increases in real-world aggression. The findings are presented and discussed, along with their implications for research and policy.