Research disorientation in hyperspace and effective navigation system
Research disorientation in hyperspace and effective navigation system
批准号:
09680233
负责人:
MORI Masanao
金额:
$1.98万
依托单位国家:
日本
项目类别:
Grant-in-Aid for Scientific Research (C)
财政年份:
1997
资助国家:
日本
项目状态:
已结题
起止时间:
1997 至 1999
中文摘要
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英文摘要
A theoretical research on browsing and disorientation in hypertext1) In this project we examined theoretically and empirically the "disorientation" or "lost in hyperspace" phenomenon which occurs in hypermedia users while browsing, such as not knowing where to go next, not knowing current positions relative to the overall hypermedia structure. We conducted 3 studies and found results as follows:Late in 1980s hypertext systems became constructed easily while many researchers began to report disorientation phenomenon as the drawback of browsing through hypertext. We reviewed literatures on this phenomenon and tried to establish a general framework for integrating divers findings past studies suggested. We discussed the process of browsing in terms of human-computer interaction and could apply the cyclic model, which was the most advanced idea to describe this interaction, to explain disorientation.2) Empirical research on some navigation systemWe examined empirically the effects of some typed navigation system on achievement test and operation process of the subject was conducted using CD-ROM instructional materials which are the hypertext of Japanese historical data. In this experiment, it was suggested that some effects of navigation system on achievement test and operation process of hypermedia users.3) Development of acquisition tool or the operation process for analyzing the "disorientation" or "lost in hyperspace" phenomenon on WWW.We developed the tool which acquire operation process of using WWW since it was important to analyze the operation process of the information-retrieval process using WWW as the research tool of the "disorientation" or "lost in hyperspace" phenomenon on WWW.
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森 正直: "ハイパーメディア教材における迷子現象分析とナビゲーション効率化"メディア教育開発センター研究紀要. (未定). (2000)
森正直:《超媒体教材中走失现象的分析与导航效率的提高》媒体教育发展中心研究通报(待定)。
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Masanao Mori: "Reserch on Disorientation in Hyperspace and Effective Navigation system"Bulletin of National Institute of Multimedia Education. (preparing). (2000)
森正直:“超空间迷失方向与有效导航系统的研究”国立多媒体教育研究所通报。
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森 正直: "ハイパーメディアにおける迷子現象分析とナビゲーション効率化"メディア教育開発センター研究紀要. (未定). (2000)
森正直:《超媒体中的走失现象分析与导航效率改进》媒体教育发展中心研究通报(待定)。
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近藤智嗣: "対話型仮想空間の構造が空間定位に及ぼす影響(1)" 教育工学関連学協会連合第5回全国大会講演論文集. 第二分冊. 161-162 (1997)
Satoshi Kondo:“交互式虚拟空间的结构对空间定向的影响(1)”第五届全国教育技术协会会议论文集第2卷。161-162(1997)。
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宮本友弘・近藤智嗣: "DVDメディアの特性を生かした映像教材の開発" 日本教材学会第9回研究発表大会プログラム. 76 (1997)
Tomohiro Miyamoto和Satoshi Kondo:“利用DVD媒体特性的视频教材的开发”日本教材学会第9届研究演示会议计划76(1997)。
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