Educator guided shared multi-user augmented reality immersive platform.
Educator guided shared multi-user augmented reality immersive platform.
批准号:
56180
负责人:
金额:
$6.35万
依托单位国家:
英国
项目类别:
Collaborative R&D
财政年份:
2020
资助国家:
英国
项目状态:
已结题
起止时间:
2020 至 --
中文摘要
**为教师主导的共享学习创造身临其境的未来。**新冠肺炎的流行表明,作为技术创新者,我们为出色的教师提供的资源和工具包需要更大的灵活性。它阐明了这一需求,并提供了完美的时机来实现新兴沉浸式技术的潜力,由于其在丰富学习和娱乐方面的作用,它既带来了关键的时间效益,又通过其丰富学习和娱乐的作用带来了持久的好处。通过这个项目,我们将开发一个此类平台,并推出一款移动应用程序,允许教育工作者随时随地放置共享的虚拟3D增强现实内容。并在共享的同步沉浸式体验中作为一个组与该内容交互。这种体验将能够由教师或创作者创作,从而允许在世界任何地方同时共享指导体验。**更大的影响**它将使教师能够在学生在家的虚拟小组环境中提供宝贵的教育资源,允许集体沉浸式学习体验,以鼓励学生一起工作并保留所传递的信息。一旦学生回到教室,教师可以继续使用这项技术作为一种教学工具,结合在一起体验传统上无法访问的内容。这不仅将展示可广泛访问的虚拟体验如何服务于满足最近出现的教育和社会需求,而且还将展示它们作为一种技术,通过强调如何远程提供身临其境的主持人领导的小组内容来缓解娱乐业目前的限制。**国家创新者**Sugar是XR创新的国家领导者,开创了新兴技术的教育和娱乐实现,包括提供第一本完全身临其境的Dr.Seuss书籍,目前正在致力于创造最先进的XR协作讲故事体验之一;华莱士与格罗米特:大整顿。
英文摘要
**Creating an immersive future for shared, teacher led learning.**The Covid-19 pandemic has demonstrated the need for greater flexibility in the resources and toolkits that we, as technology innovators, provide our amazing teachers.It has clarified this need and offers the perfect moment to realise the potential of emerging immersive technologies to bring both a time critical benefit, due to the current conditions, and a lasting benefit through its role in enriching learning and entertainment.With this project we will develop a first of its kind platform and launch a mobile app that allows educators to place shared virtual 3d augmented reality content wherever they are, and to interact with that content as a group in a shared synchronised immersive experience.This experience will be able to be authored by a teacher or creator allowing for simultaneous shared guided experiences anywhere in the world.**A greater impact**It will enable teachers to provide valuable educational resources while students are at home in a virtual group environment, allowing the collective immersive learning experience to encourage students to work together and retain the information being delivered. Once students have returned to classrooms the teachers can continue to use this technology as a delivery tool, joining together to experience traditionally inaccessible content.This will not just showcase how widely accessible virtual experiences serve to meet the educational and societal needs which have emerged recently but also show how they, as a technology, mitigate current limitations on the entertainment industry by highlighting how it is possible to deliver immersive presenter-led group content remotely.**National innovators**Sugar are national leaders in XR innovation and have pioneered both educational and entertainment realisations of emerging technology including delivering the first fully immersive Dr. Seuss book and are currently working on the creation of one of the most advanced XR collaborative storytelling experiences; Wallace & Gromit: The Big Fix Up.
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