High-Fidelity Avatars for Behaviour and Cognition Research
High-Fidelity Avatars for Behaviour and Cognition Research
批准号:
ES/X011208/1
负责人:
Markus Bindemann
金额:
$88.66万
依托单位:
依托单位国家:
英国
项目类别:
Research Grant
财政年份:
2023
资助国家:
英国
项目状态:
未结题
起止时间:
2023 至 --
中文摘要
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英文摘要
Virtual Reality (VR) is becoming more and more sophisticated. It is now possible to build worlds inhabited by avatars representing real people, whose likenesses have been 'scanned in' to the system. Of course, these developments have been driven by the entertainment and gaming industry, but the development of this technology also opens up many new opportunities for social sciences researchers. In short, it is possible to carry out research and conduct experiments in 'virtual space' situations that would be very difficult to set up in real life.Our research aims to develop an easy-to-use toolkit for researchers to build virtual worlds for the purpose of research. We will develop procedures for constructing realistic avatars, based on real people, which can interact with experimental participants in natural ways, including moment-by-moment changes in facial expression and eye-direction. These are cues that are very important to everyday interactions, but they are difficult to control in typical lab-based experiments - for example to ensure that all participants are exposed to the same experience. This becomes possible in virtual reality, where experimenters can manipulate the behaviour of the avatars relatively straightforwardly. Our previous ESRC-funded work in a Virtual Reality airport has shown that certain tasks, for example checking passports, can be simulated in ways that are very close to real-life settings. Furthermore, experimental results are very similar in both settings. Here we will develop further the range of possibilities for interacting with avatars (i.e. beyond simple identity checking). We will also develop general tools for researchers to create rich virtual environments containing people who can interact dynamically and flexibly with users. We will create manuals and walk-through videos to support researchers building their experiments, without the need for complex programming skills. In this way, we aim to make available the recent advances in VR technology to social scientists, opening up exciting possibilities for new research.
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会议论文
Face identification within realistic contexts
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批准号:ES/S010181/1
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项目类别:Research Grant
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资助金额:$64.16万
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财政年份:2019
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负责人:Markus Bindemann
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依托单位:
海外基金