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FEW-SHOT SCENE ACQUISITION FOR GAME ENVIRONMENTS CREATION

FEW-SHOT SCENE ACQUISITION FOR GAME ENVIRONMENTS CREATION
用于游戏环境创建的少量场景场景采集
批准号:
2739281
负责人:
金额:
$0.0万
依托单位:
依托单位国家:
英国
项目类别:
Studentship
财政年份:
2022
资助国家:
英国
项目状态:
未结题
起止时间:
2022 至 --

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中文摘要
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英文摘要
This project aims to create an affordable method of obtaining 3D assets for game development. The method will consist of reconstructing a real scene from few images with physically realistic materials for rendering. Just imagine using a few images from the internet or your camera to create an asset for your game! Modern 3d content production plays a crucial role in the games making and VR/AR applications. However, the entry threshold into this field is currently too high. This affects companies and independent developers alike, requiring a lot of work to master complex 3D software packages as well as sophisticated geometry and material capture setups. This project proposes a way to democratize this field for widespread use and make faster creation of game environments possible. The use of learnable priors will allow complex scenes to be reconstructed from a few images to render the scene in-game. Volumetric rendering techniques with implicit representations look like the best starting point here due to the ease of differentiation and photorealism. The final model can be used as a game renderer or an intermediate representation of the received scene, converted into classic meshes and textures at the end.
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  • 批准号:
    62006226
  • 项目类别:
    青年科学基金项目
  • 资助金额:
    24.0万元
  • 批准年份:
    2020
  • 负责人:
    陈亚冉
  • 依托单位: