Development of a serious game to measure physician implementation of trauma triage guidelines
Development of a serious game to measure physician implementation of trauma triage guidelines
批准号:
10646651
负责人:
Deepika Mohan
金额:
$27.32万
依托单位国家:
美国
项目类别:
财政年份:
2023
资助国家:
美国
项目状态:
未结题
起止时间:
2023-05-01 至 2025-02-28
关键词:
AddressAdherenceAssessment toolBehaviorBehavior assessmentBehavioralBudgetsCalibrationClinicalClinical Practice GuidelineDevelopmentEffectivenessElderlyEmergency Department PhysicianEmergency department visitEquilibriumFosteringFutureGuidelinesHospitalizationIncidenceInjuryInterventionInterviewLaboratoriesLicensingMeasurementMeasuresMethodsOutcomePainPaperPatient TriagePatient-Focused OutcomesPatientsPerformancePhysiciansPlayProcessPropertyQuality of lifeRadarResearchResourcesRespondentSamplingSignal Detection AnalysisSourceStructureSurveysTestingTimeTraumaTrauma patientTriageUncertaintyVariantVideo GamesWorkWorld War IIadverse outcomebehavior changebehavioral phenotypingburnoutcare costsclinical implementationcognitive loadcontextual factorscosteffective interventiongame developmenthuman old age (65+)implementation strategyimprovedinjuredmortalitymultidisciplinarynon-compliancenovelolder patientpersonalized approachpressurepreventable deathprogramsprototypeprovider behaviorrecruitsevere injurysocial normtooltrauma centersuser centered designvirtual reality simulationwasting
中文摘要
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英文摘要
ABSTRACT
Injury is the leading cause of loss of independence among those over the age 65, resulting in over 3 million
Emergency Department (ED) visits, 800,000 hospitalizations, and greater than $50 billion in costs each year.
Guideline-concordant triage of trauma patients – rapid identification of those with severe injuries and transfer to
trauma centers – decreases mortality by 10 to 25%, reduces loss of independence, and diminishes pain at one
year. Despite this evidence, under-triage persists (incidence: 50%), particularly among those over the age of
65 (incidence: 80%). Causes of non-compliance with clinical practice guidelines varies among physicians.
Moreover, exposing physicians to inappropriate interventions can have serious unintended consequences. To
address the implementation gap, we therefore propose to develop a novel serious game (an applied video
game) to measure physician behavior in trauma triage and to identify sources of non-compliance. In Aim 1, we
will build the game using an established, user-centered design process that involves formative research with
stakeholders (n=20), prototype development, and then calibration through iterative play-testing with a national
convenience sample of physicians (n=30). In Aim 2, we will establish the initial measurement properties of the
game by recruiting a local convenience sample of physicians (n=100), auditing their charts, and conducting
semi-structured interviews so that we can assess internal consistency reliability, re-test reliability, criterion
validity, and convergent construct validity. This proposal will deliver a tool that can be used to inform the
selection of interventions in future efforts to increase the implementation of guidelines in trauma triage, and
thereby to improve patient outcomes after injury.
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Using video games to increase implementation of clinical practice guidelines in trauma triage
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批准号:10582783
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项目类别:
-
资助金额:$59.71万
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财政年份:2023
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负责人:Deepika Mohan
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依托单位:
Development and feasibility testing of a novel intervention to implement trauma triage guidelines
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批准号:10193315
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项目类别:
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资助金额:$27.65万
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财政年份:2021
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负责人:Deepika Mohan
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依托单位:
Development and feasibility testing of a novel intervention to implement trauma triage guidelines
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批准号:10393029
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项目类别:
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资助金额:$10.82万
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财政年份:2021
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负责人:Deepika Mohan
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依托单位:
Time-pressured decision making in trauma triage
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批准号:8279604
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项目类别:
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资助金额:$18.66万
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财政年份:2012
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负责人:Deepika Mohan
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依托单位:
Time-pressured decision making in trauma triage
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批准号:8475489
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项目类别:
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资助金额:$18.66万
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财政年份:2012
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负责人:Deepika Mohan
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依托单位:
海外基金