Attention cuing processes to enhance emotional character engagement in video games
注意力提示过程可增强视频游戏中的情感角色参与度
基本信息
- 批准号:428787-2011
- 负责人:
- 金额:$ 1.81万
- 依托单位:
- 依托单位国家:加拿大
- 项目类别:Engage Grants Program
- 财政年份:2011
- 资助国家:加拿大
- 起止时间:2011-01-01 至 2012-12-31
- 项目状态:已结题
- 来源:
- 关键词:
项目摘要
Cognitive science researchers from Simon Fraser University, in collaboration with Electronic Arts, propose to
西蒙弗雷泽大学的认知科学研究人员与电子艺界合作,提出
项目成果
期刊论文数量(0)
专著数量(0)
科研奖励数量(0)
会议论文数量(0)
专利数量(0)
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DiPaola, Steve其他文献
Rembrandt's Textural Agency: A Shared Perspective in Visual Art and Science
- DOI:
10.1162/leon.2010.43.2.145 - 发表时间:
2010-01-01 - 期刊:
- 影响因子:0.3
- 作者:
DiPaola, Steve;Riebe, Caitlin;Enns, James T. - 通讯作者:
Enns, James T.
Neuroimaging and machine learning for studying the pathways from mild cognitive impairment to alzheimer's disease: a systematic review.
- DOI:
10.1186/s12883-023-03323-2 - 发表时间:
2023-08-22 - 期刊:
- 影响因子:2.6
- 作者:
Ahmadzadeh, Maryam;Christie, Gregory J.;Cosco, Theodore D.;Arab, Ali;Mansouri, Mehrdad;Wagner, Kevin R.;DiPaola, Steve;Moreno, Sylvain - 通讯作者:
Moreno, Sylvain
Following the masters: Portrait viewing and appreciation is guided by selective detail
- DOI:
10.1068/p7463 - 发表时间:
2013-01-01 - 期刊:
- 影响因子:1.7
- 作者:
DiPaola, Steve;Riebe, Caitlin;Enns, James T. - 通讯作者:
Enns, James T.
Incorporating characteristics of human creativity into an evolutionary art algorithm
- DOI:
10.1007/s10710-008-9074-x - 发表时间:
2009-06-01 - 期刊:
- 影响因子:2.6
- 作者:
DiPaola, Steve;Gabora, Liane - 通讯作者:
Gabora, Liane
Predictors of the rate of cognitive decline in older adults using machine learning.
- DOI:
10.1371/journal.pone.0280029 - 发表时间:
2023 - 期刊:
- 影响因子:3.7
- 作者:
Ahmadzadeh, Maryam;Cosco, Theodore David;Best, John R.;Christie, Gregory James;DiPaola, Steve - 通讯作者:
DiPaola, Steve
DiPaola, Steve的其他文献
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{{ truncateString('DiPaola, Steve', 18)}}的其他基金
Communication and interaction design for chronic health situations
慢性健康状况的沟通和交互设计
- 批准号:
522172-2017 - 财政年份:2017
- 资助金额:
$ 1.81万 - 项目类别:
Engage Grants Program
Improving engagement and learning within museums using user experience based interactive systems
使用基于用户体验的交互系统提高博物馆内的参与和学习
- 批准号:
469911-2014 - 财政年份:2014
- 资助金额:
$ 1.81万 - 项目类别:
Engage Grants Program
Artificial Intelligence-based interactives to improve the hospital therapeutic experience
基于人工智能的交互改善医院治疗体验
- 批准号:
453823-2013 - 财政年份:2013
- 资助金额:
$ 1.81万 - 项目类别:
Engage Grants Program
Intelligent virtual character systems
智能虚拟角色系统
- 批准号:
298201-2006 - 财政年份:2010
- 资助金额:
$ 1.81万 - 项目类别:
Discovery Grants Program - Individual
Generative vector-based artwork using evolutionary algorithms
使用进化算法生成基于矢量的艺术作品
- 批准号:
411088-2010 - 财政年份:2010
- 资助金额:
$ 1.81万 - 项目类别:
Engage Grants Program
Emotional and expression based character sequences using computer painterly rendering
使用计算机绘画渲染基于情感和表达的字符序列
- 批准号:
402444-2010 - 财政年份:2010
- 资助金额:
$ 1.81万 - 项目类别:
Engage Grants Program
Intelligent virtual character systems
智能虚拟角色系统
- 批准号:
298201-2006 - 财政年份:2009
- 资助金额:
$ 1.81万 - 项目类别:
Discovery Grants Program - Individual
Intelligent virtual character systems
智能虚拟角色系统
- 批准号:
298201-2006 - 财政年份:2008
- 资助金额:
$ 1.81万 - 项目类别:
Discovery Grants Program - Individual
Intelligent virtual character systems
智能虚拟角色系统
- 批准号:
298201-2006 - 财政年份:2007
- 资助金额:
$ 1.81万 - 项目类别:
Discovery Grants Program - Individual
Intelligent virtual character systems
智能虚拟角色系统
- 批准号:
298201-2006 - 财政年份:2006
- 资助金额:
$ 1.81万 - 项目类别:
Discovery Grants Program - Individual
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The role of potential for action in gaze cuing
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The proportion valid cuing effect in covert orienting: Volitional control or implicit learning?
隐性定向中有效提示效应的比例:意志控制还是内隐学习?
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