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Multiresolution for Interactive Modeling

Multiresolution for Interactive Modeling
交互式建模的多分辨率
批准号:
249893-2012
负责人:
Samavati, Faramarz
金额:
$2.04万
依托单位:
依托单位国家:
加拿大
项目类别:
Discovery Grants Program - Individual
财政年份:
2017
资助国家:
加拿大
项目状态:
已结题
起止时间:
2017-01-01 至 2018-12-31

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中文摘要
翻译
在过去的三十年里,计算机图形学领域经历了一场革命,受益于重大的研究和技术成就。创建详细的数字内容是游戏、电影和CAD等行业的主要任务,需要构造良好的高质量几何模型。然而,即使有复杂的软件包,几何建模仍然是一个具有挑战性的,繁琐和耗时的任务。这个问题是由于几何模型的数学基础,我们与他们互动的方式,以及这些几何模型的宏观和微观特征的增强。该研究项目试图通过开发有效的方法来解决几何建模的挑战,通过交互式建模创建直观和灵活的多尺度几何对象(曲线,曲面和体积)。为了支持一个更自然的界面,更好地适应无处不在的触觉设备,基于草图和基于雕塑的界面被认为是这个程序。目标数学表示是多分辨率模型,其中高分辨率模型可以经济地(在时间和存储方面)分解成低分辨率模型和细节信息(小波系数)。多尺度细节是通过在基础表面或体积上增加草图特征(例如折痕)来添加的,而不会对这些基础模型的几何形状或连接性造成很大干扰。所提出的研究的一个重要的新颖方面是开发一个多分辨率框架,该框架在不同的分辨率下适当地保留增强特征,同时保持低的预处理时间和内存要求。这些增强的功能可以交互式应用或从数据集继承。为了创建有效的方法,还需要探索自然支持对象的多分辨率和层次表示的数据结构。
英文摘要
In the past three decades, the field of Computer Graphics has experienced a revolution, benefiting from significant research and technical achievements. Creating detailed digital content is a major task in industries such as Game, Film and CAD, and requires well-constructed, high quality geometric models. However, even with sophisticated software packages, geometric modeling is still a challenging, tedious and time consuming task. This issue is due to the mathematical foundation of geometric models, our way of interacting with them, and the augmenting of these geometric models with respect to their macro- and microscopic character. This research program tries to address the challenge of geometric modeling by developing efficient methods for creating intuitive and flexible multiscale geometric objects (curves, surfaces and volumes) through interactive modeling. To support a more natural interface with a better fit to the ubiquity of tactile devices, sketch-based and sculpt-based interfaces are considered for this program. The target mathematical representation is a multiresolution model, wherein a high-resolution model can be decomposed economically (in terms of time and storage) into a low resolution model and detail information (wavelets coefficients). Multiscale details are added by augmenting sketched features (e.g. creases) on base surfaces or volumes without a large disturbance of the geometry or connectivity of these base models. An important novel aspect of the proposed research is to develop a multiresolution framework that preserves augmented features properly at different resolutions, while keeping the pre-processing time and memory requirements low. These augmented features can be applied interactively or inherited from datasets. To create efficient methods, it is also necessary to explore a data structure that naturally supports multiresolution and hierarchical representations of objects.
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Surface and Volumetric Modeling for Digital Earth
  • 批准号:
    RGPIN-2018-03935
  • 项目类别:
    Discovery Grants Program - Individual
  • 资助金额:
    $4.08万
  • 财政年份:
    2022
  • 负责人:
    Samavati, Faramarz
  • 依托单位:
Surface and Volumetric Modeling for Digital Earth
  • 批准号:
    RGPIN-2018-03935
  • 项目类别:
    Discovery Grants Program - Individual
  • 资助金额:
    $2.04万
  • 财政年份:
    2021
  • 负责人:
    Samavati, Faramarz
  • 依托单位:
Surface and Volumetric Modeling for Digital Earth
  • 批准号:
    RGPIN-2018-03935
  • 项目类别:
    Discovery Grants Program - Individual
  • 资助金额:
    $2.04万
  • 财政年份:
    2020
  • 负责人:
    Samavati, Faramarz
  • 依托单位:
Multiresolution reference model for digital earth
  • 批准号:
    477150-2014
  • 项目类别:
    Collaborative Research and Development Grants
  • 资助金额:
    $7.24万
  • 财政年份:
    2019
  • 负责人:
    Samavati, Faramarz
  • 依托单位:
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