Augmented touch without visual obtrusion

Augmented touch without visual obtrusion
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增强触摸而不妨碍视觉

DOI:
10.1109/ismar.2009.5336492
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发表时间:
2009
期刊:
2009 8th IEEE International Symposium on Mixed and Augmented Reality
影响因子:
--
通讯作者:
M. Otaduy
M. Otaduy
中科院分区:
--
文献类型:
--
作者:
F. Cosco;C. Garre;F. Bruno;M. Muzzupappa;M. Otaduy

文献摘要

被引文献

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视觉-触觉混合现实包括向真实的场景添加看到和触摸虚拟对象的能力。它需要使用透视显示技术来在视觉上混合真实的对象和虚拟对象,以及使用触觉设备来增加与虚拟对象的触觉交互。然而,触觉设备往往是出现在用户视野中的大体积物品。在这项工作中,我们提出了一种新的混合现实范例,它是可能的触摸和看到虚拟物体结合一个真实的场景,但没有视觉obbellion产生的触觉设备。这种混合现实范例依赖于以下三个技术步骤:跟踪触觉设备,从真实的场景中视觉删除设备,以及使用基于图像的模型完成背景。我们已经开发了一个成功的概念验证实现,其中用户可以触摸虚拟对象的背景下,一个真实的场景。
Visuo-haptic mixed reality consists of adding to a real scene the ability to see and touch virtual objects. It requires the use of see-through display technology for visually mixing real and virtual objects, and haptic devices for adding haptic interaction with the virtual objects. However, haptic devices tend to be bulky items that appear in the field of view of the user. In this work, we propose a novel mixed reality paradigm where it is possible to touch and see virtual objects in combination with a real scene, but without visual obtrusion produced by the haptic device. This mixed reality paradigm relies on the following three technical steps: tracking of the haptic device, visual deletion of the device from the real scene, and background completion using image-based models. We have developed a successful proof-of-concept implementation, where a user can touch virtual objects in the context of a real scene.