Design of Playful Authoring Tools for Social and Behavioral Science

Design of Playful Authoring Tools for Social and Behavioral Science
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有趣的社会和行为科学创作工具的设计

DOI:
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发表时间:
2017
期刊:
IUI Companion
影响因子:
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通讯作者:
Steven C. Sutherland
Steven C. Sutherland
中科院分区:
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文献类型:
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作者:
C. Harteveld;Nolan Manning;Farah Abu;Rick Menasce;Dean Thurston;Gillian Smith;Steven C. Sutherland

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游戏环境越来越多地被用于进行研究。这使得一个游戏平台,创作研究和教学如何进行研究的必要进展。在本文中,我们讨论了疯狂的科学,一个有趣的平台,正在创建允许用户创建行为实验。我们讨论了创作工具的迭代,包括经验教训,以及需要人工智能帮助来指导和教导用户。
Playful environments are increasingly being used for conducting research. This makes a game platform for authoring research studies and teaching about how to conduct research a necessary progression. In this paper, we discuss Mad Science, a playful platform that is being created to allow users to create behavioral experiments. We discuss iterations of the authoring tools, including lessons learned, and the need for AI assistance to guide and teach users.