A game theoretical model of traffic with multiple interacting drivers for use in autonomous vehicle development
A game theoretical model of traffic with multiple interacting drivers for use in autonomous vehicle development
复制标题
用于自动驾驶汽车开发的具有多个交互驾驶员的交通博弈论模型
DOI:
10.1109/acc.2016.7525162
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发表时间:
2016
期刊:
影响因子:
--
通讯作者:
I. Kolmanovsky
中科院分区:
文献类型:
--
作者:
Dave W. Oyler;Y. Yildiz;A. Girard;Nan I. Li;I. Kolmanovsky
This paper describes a game theoretical model of traffic where multiple drivers interact with each other. The model is developed using hierarchical reasoning, a game theoretical model of human behavior, and reinforcement learning. It is assumed that the drivers can observe only a partial state of the traffic they are in and therefore although the environment satisfies the Markov property, it appears as non-Markovian to the drivers. Hence, each driver implicitly has to find a policy, i.e. a mapping from observations to actions, for a Partially Observable Markov Decision Process. In this paper, a computationally tractable solution to this problem is provided by employing hierarchical reasoning together with a suitable reinforcement learning algorithm. Simulation results are reported, which demonstrate that the resulting driver models provide reasonable behavior for the given traffic scenarios.