Schoolchildren's user experiences on a physical exercise game utilizing lighting and audio
Schoolchildren's user experiences on a physical exercise game utilizing lighting and audio
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学生在利用灯光和音频的体育锻炼游戏中的用户体验
DOI:
10.1016/j.entcom.2014.08.009
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发表时间:
2014
期刊:
影响因子:
--
通讯作者:
R. Raisamo
中科院分区:
文献类型:
--
作者:
Tuuli Keskinen;Jaakko Hakulinen;M. Turunen;T. Heimonen;Antti Sand;Janne Paavilainen;Jaana Parviainen;Sari Yrjänäinen;F. Mäyrä;Jussi Okkonen;R. Raisamo
Motivated by the troubling news on decreased exercise amount and increased obesity among children and adolescents, we investigated the possibilities of interactive lighting technology in encouraging children to participate in physical exercise in schools. We have created a story-driven physical exercise game based on light and sound utilizing a reasonably priced technological setup. The game has been evaluated with several groups of schoolchildren during physical education classes. The results show that a physical exercise game enhanced with lighting and audio keeps schoolchildren motivated both mentally and physically even after several playtimes. In subjective evaluations, participants still found the story of the game interesting after three playtimes, and were eager to exercise this way again.