Collaborative musical experiences for novices

Collaborative musical experiences for novices
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DOI:
10.1076/jnmr.32.4.411.18850
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发表时间:
2003-12-01
影响因子:
1.1
通讯作者:
Fels, S
Fels, S
中科院分区:
计算机科学4区
文献类型:
--
作者:
Blaine, T;Fels, S

文献摘要

被引文献

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我们探索新手协作音乐体验的背景和设计。我们首先认为多人乐器的音乐表达是演奏者之间交流的一种形式。我们说明,音乐协作设计有助于以较低的入门级技能探索声音空间。与西方后文艺复兴时期注重通过精湛技艺表达音乐不同,协作音乐体验使声音和音乐媒体能够增强演奏者之间的沟通机会和亲密感。本文讨论的大多数界面的共同主要因素是音乐控制受到高度限制,这使得新手可以轻松学习和参与集体体验。这种情况的发生是以牺牲界面的精湛技艺为代价的。平衡这种权衡是设计师关心的一个关键问题。我们仔细研究了许多当代的协作界面设计,每个设计都探索了一种不同的方式来为新手玩家获得成功的音乐体验。
We explore the context and design of collaborative musical experiences for novices. We first argue that musical expression with multi-person instruments is a form of communication between the players. We illustrate that design for musical collaboration facilitates exploration of sound space with low entry-level skill. In contrast to the western post-Renaissance focus on musical expression through virtuosity, collaborative musical experiences enable the media of sound and music to enhance the communication opportunities and intimacy between players. The main factor common to most of the interfaces discussed herein is that musical control is highly restricted, which makes it possible for novices to easily learn and participate in the collective experience. This happens at the expense of providing an upward path to virtuosity with the interface. Balancing this tradeoff is a key concern for designers. We look closely at many contemporary collaborative interface designs, with each exploring a different way to achieve successful musical experiences for novice players.