An Interactive Designing System with Virtual Sculpting and Virtual Woodcut Printing

An Interactive Designing System with Virtual Sculpting and Virtual Woodcut Printing
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具有虚拟雕刻和虚拟木刻印刷的交互式设计系统

DOI:
10.1111/1467-8659.00339
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发表时间:
1999
影响因子:
2.5
通讯作者:
J. Toriwaki
J. Toriwaki
中科院分区:
计算机科学4区
文献类型:
--
作者:
S. Mizuno;M. Okada;J. Toriwaki

文献摘要

被引文献

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本文提出了一种交互式设计方法,并在此基础上开发了一个系统,实现了三维物体和二维图像的交互设计。该系统由两个子系统组成,用于虚拟雕刻以创建3D形状和虚拟打印以产生具有打印块的图片。在虚拟雕刻子系统中,用户可以形成具有曲面的实体对象,就像雕刻它们一样。用户操作虚拟凿子,并且可以从工件移除或将任意形状的椭圆体或立方体附加到工件。通过虚拟雕刻生成的3D对象看起来像真实的木制雕塑。如果使用板作为工件,则用户可以生成虚拟印刷块。在虚拟印刷子系统中,用户可以从上述虚拟印版、虚拟纸张和印刷刷合成木刻印刷图像。用户可以合成一个现实的木刻印刷与程序类似的实际木刻印刷。
In this paper, we propose an interactive designing method and a system based on it to create 3D objects and 2D images. This system consists of two subsystems for virtual sculpting to create a 3D shape and virtual printing to produce a picture with a printing block. In the virtual sculpting subsystem, a user can form solid objects with curved surfaces as if sculpting them. The user operates virtual chisels, and can remove or attach arbitrary shapes of ellipsoids or cubes from or to the workpiece. A 3D object generated by virtual sculpting looks like a real wooden sculpture. If using a board as a workpiece, a user can generate a virtual printing block. In the virtual printing subsystem, a user can synthesize a woodcut printing image from the virtual printing block mentioned above, a virtual paper sheet, and a printing brush. The user can synthesize a realistic woodcut print with a procedure similar to the actual woodcut printing.