Coding for Errors and Erasures in Random Network Coding

Coding for Errors and Erasures in Random Network Coding
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DOI:
10.1109/isit.2007.4557321
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发表时间:
2007-03
期刊:
2007 IEEE International Symposium on Information Theory
影响因子:
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通讯作者:
Ralf Koetter;F. Kschischang
Ralf Koetter;F. Kschischang
中科院分区:
其他
文献类型:
--
作者:
Ralf Koetter;F. Kschischang

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研究了“非相干”随机网络编码信道中的差错控制问题。将信息传输建模为将向量空间V的基注入网络,并由接收器收集向量空间U的基,定义了合适的子空间编码度量,在该度量下,如果空间V U的维度足够大,则最小距离解码器实现正确的译码。当每个码字的维度被限制为固定整数时,该代码形成Grassmann图的顶点的子集。给出了这种码的球包装、球覆盖界和Singleton界。给出了一种类Reed-Solomon码的构造和译码算法。
The problem of error-control in a "noncoherent" random network coding channel is considered. Information transmission is modelled as the injection into the network of a basis for a vector space V and the collection by the receiver of a basis for a vector space U. A suitable coding metric on subspaces is defined, under which a minimum distance decoder achieves correct decoding if the dimension of the space V U is large enough. When the dimension of each codeword is restricted to a fixed integer, the code forms a subset of the vertices of the Grassmann graph. Sphere-packing, sphere-covering bounds and a Singleton bound are provided for such codes. A Reed-Solomon-like code construction is provided and decoding algorithm given.