Engaging families around museum exhibits: comparing tangible and multi-touch interfaces

Engaging families around museum exhibits: comparing tangible and multi-touch interfaces
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让家庭参与博物馆展品:比较有形界面和多点触控界面

DOI:
10.1145/3392063.3394443
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发表时间:
2020
期刊:
IDC '20: Proceedings of the Interaction Design and Children Conference
影响因子:
--
通讯作者:
Wallace, Izaiah
Wallace, Izaiah
中科院分区:
--
文献类型:
--
作者:
Horn, Michael;Banerjee, Amartya;Bar-El, David;Wallace, Izaiah

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在过去的十年中,大型多点触控显示器在博物馆和其他公共场所已变得司空见惯。虽然有初步证据表明,基于有形技术的展品比单独的显示器对参观者更具吸引力和吸引力,但很少有实证研究直接将有形技术与博物馆中的大型多点触控显示器进行比较。在本文中,我们提出了一项研究,比较了在旨在探索音乐节奏的展览中使用有形和多点触控桌面界面的情况。在由 791 名博物馆参观者组成的观察池中,共有 82 组 227 人与我们展览的两个版本之一进行了互动。我们分享展览设计、实验装置以及方法和措施。我们的研究结果强调了有形互动在吸引和吸引儿童和家庭方面的优势。然而,这两个展览在支持参观者群体内的协作互动方面同样有效。最后,我们讨论了博物馆展览设计对游客参与和学习的影响。
Over the last decade, large multitouch displays have become commonplace in museums and other public spaces. While there is preliminary evidence that exhibits based on tangible technologies can be more attractive and engaging for visitors than displays alone, very little empirical research has directly compared tangible to large multitouch displays in museums. In this paper, we present a study comparing the use of a tangible and a multitouch tabletop interface in an exhibit designed to explore musical rhythms. From an observation pool of 791 museum visitors, a total of 227 people in 82 groups interacted with one of the two versions of our exhibit. We share the exhibit design, experimental setup, and methods and measures. Our findings highlight advantages of tangible interaction in terms of attracting and engaging children and families. However, the two exhibits were equally effective at supporting collaborative interaction within visitor groups. We conclude with a discussion of the implications for museum exhibit design vis-à-vis visitor engagement and learning.
博物馆的数字展览标签:促进游客与文化文物的互动
DOI: --
发表时间: 2018
期刊: International Conference on Human Factors in Computing Systems
影响因子: --
作者:
Jessica Roberts;Amartya Banerjee;A. Hong;Steven McGee;Michael S. Horn;Matt Matcuk
通讯作者: Matt Matcuk
有形互动和文化形式:支持非正式环境中的学习
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发表时间: 2018
期刊: The Journal of the Learning Sciences
影响因子: --
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Michael S. Horn
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设计可见的工程:支持博物馆的修补表演
DOI: --
发表时间: 2015
期刊: International Conference on Interaction Design and Children
影响因子: --
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从生活到虚拟:从博物馆物品中学习
DOI: --
发表时间: 2005
期刊:
影响因子: --
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Catherine Eberbach;K. Crowley
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促进积极、长期的参与:APE 展品的创作艺术
DOI: --
发表时间: 2017
期刊:
影响因子: --
作者:
T. Humphrey;Joshua P. Gutwill
通讯作者: Joshua P. Gutwill